A brief history of Tetris

Tetris was the primary game that concerned falling tetromino items that the sport player should align so as to form associate unbroken line that later on disappears so as to free up more game play space. If the player is unable to form associate unbroken line, the sport play house quickly gets huddled till the purpose wherever no extra space is out there and also the game is over.

The game of Tetris was 1st programmed in 1985 within the former Soviet Union by Alexey Pazhitnov. It ran on a machine called an Electronica 60 but was quickly ported to run on an IBM PC in the same month of its initial release. One month later and also the game had been ported to be used on the Apple II and also the commissioned naval officer sixty four by a programming team in Magyarorszag.

The game quickly saw interest from a software package house within the UK, Andromeda, who released it in the UK and USA in 1986 although the original programmer Pazhitnov had not agreed to any sale or licensing agreement. Nonetheless, Anromeda managed to copyright licensing for the game and marketed Tetris as ‘The first game from behind the iron curtain’. Tetris was a second blockbuster and had thousands of individuals hooked.

A new company, ELORG, took up negotiations on behalf of Pazhitnov and eventually the licensing rights were granted to Nintendo in 1989 for a sum of between 3 and 5 million dollars. Nintendo quickly exerted their company strength and forbid the other company to plug the sport that Andromeda had given license to, including Atari. However, Tetris had become the most important marketing game on all formats at that point.

Today Tetris continues to be vastly widespread, with versions running on all formats, and still managing to induce folks hooked through its easy however addictive game play.